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Dungeon rampage sorcerer guide
Dungeon rampage sorcerer guide




dungeon rampage sorcerer guide

Gear is anything you’re holding, carrying, wearing, etc.The target’s gear melds into the new form.Can’t take any other action that requires hands or speech.

dungeon rampage sorcerer guide

  • The creature is limited in the actions it can perform by the nature of its new form.
  • If the excess damage reduces the creature’s true form to zero hitpoints, it is knocked unconscious.
  • In this example, it’s five damage to your normal form.
  • If you’re a zebra with ten hitpoints, and you take fifteen points of damage, you’ll revert back to your normal form and take the difference between the damage and the beast form’s remaining hitpoints.
  • If Polymorph ends as a result of the affected creature dropping to zero hitpoints, any excess damage carries over to its normal form.
  • When the Polymorph spell ends (see point #5), the affected creature returns to the number of hitpoints it had before it transformed.
  • The target assumes the hitpoints of its new form.
  • If a Wizard is a pompous jerk, he becomes a squirrel that is equally pompous but lacking the intelligence to back it up.
  • Alignment and personality are expressly retained by the spell’s description (which makes sense since those are not part of your game statistics that are replaced with the beast’s statistics).
  • If you want to read more discussion about this here are two forum discussions from RPG.stackexchange: Polymorph and class features, Polymorph and Subtle Spell Metamagic.
  • A polymorphed Paladin can’t use divine smite, and a polymorphed monk can’t use unarmed defense or martial arts. While polymorphed, you cannot do anything other than what that beast could do.
  • What is included in “game statistics”? It’s actually quite simple: if a normal beast that you’ve been polymorphed into could do something, you can do it too.
  • All stats are replaced, including mental stats (Intelligence, Wisdom, Charisma).
  • Target’s game statistics are replaced by the stats of the chosen beast.
  • DM’s and other official books certainly have additional beast options.

    #Dungeon rampage sorcerer guide manual

  • ‘Beast’ is a tag used in the Monster Manual (explained p.7).
  • If the target doesn’t have a challenge rating (like a PC), use the target’s level.
  • New form can be any beast whose challenge rating is equal to or less than the target’s challenge rating.
  • Power Word Kill will probably kill you on the spot, depending on what you’ve polymorphed into.
  • It is noteworthy that dying and dropping to zero hitpoints are not the same thing.
  • Target in beast form drops to zero hitpoints.
  • This could be beneficial or harmful depending on your Constitution score compared to the chosen beast.
  • If you cast Polymorph on yourself, your Constitution saving throws to maintain concentration will be based on the stats of the beast you’ve become.
  • One hour passes without willingly ending the spell or losing concentration.
  • Can’t polymorph a creature if it already has zero hitpoints.
  • It’s up to the DM whether or not a Druid counts as a shapechanger since a Druid can Wild Shape.
  • Becoming a druid doesn’t change you from Humanoid (elf) to Humanoid (elf, shapechanger) in the same way that learning the polymorph spell doesn’t change your sorcerer to a shapechanger.” – Dale M of RPG Stackexchange.

    dungeon rampage sorcerer guide

    “Shapechanger is a Tag (Monster Manual p.7) given to certain creatures.This is probably the only interpretation of shapechanger that RAW intended. The Monster Manual labels creatures as shapechangers.Unwilling target makes a Wisdom saving throw to avoid being transformed.Transforms a visible creature within sixty feet.






    Dungeon rampage sorcerer guide